![]() ![]() One suggestion for a cost-effective weapon applicable to all factions is the basic semiautomatic rifle with the scout-II barrel as it guarantees killing enemies with 2 hits(you can still add sights for accuracy or springs/triggers to get to the rate of fire you want but it will make it more expensive). ![]() One of the most common mistakes beginners make is to overmod everything, not only do mods cost credits, to many mods can actually make your weapon worse. As this is mostly a fixed rate which only varies significantly through soldier ranks and less importantly through skill, the best way to increase your credit income is to reduce speding on repairs or just using cheap to use weapons in general. Those are credits-used for purchasing new soldiers,equipment and vehicles- and warfunds which are used for buying and deploying assaultteams on the rts map.Ĭredits are earned by playing fps matches mostly over time(the hourly salary of your soldier*time spent in fps battle) and through actions that award xp in battle(killing enemies /tanks/ vehicles/ capturing points/etc.). In Heroes and Generals you have two Ressources you can aquire and use ingame. A guide meant to help new players understand how the fps and rts sides of the game interact with each other and how to successfully play battles. ![]()
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